Pieter Mans VFX Artist

May 16, 2014. Triangle Wave Algorithms give you something similar to a Sine wave without the significant costs of using Sine waves. There are many places where you might the wave shape of a Sine wave but dont particularly want or need the smoothed edges. This was written using Unreal Engine 4 but it should work just fine in the Unreal Developer Kit. Indeed, the concepts should translate well to any other shader authoring system. Continue reading . May 15, 2014. Continue reading . May 13, 2014.

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This web page blog.pietermans.com currently has a traffic ranking of zero (the smaller the more traffic). We have audited zero pages inside the domain blog.pietermans.com and found one website referencing blog.pietermans.com. I detected one social communication sites belong to this website.
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Pieter Mans - VFX Artist

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BLOG.PIETERMANS.COM HOST

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3.438 seconds
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192.185.52.182

SERVER OPERATING SYSTEM AND ENCODING

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TITLE

Pieter Mans VFX Artist

DESCRIPTION

May 16, 2014. Triangle Wave Algorithms give you something similar to a Sine wave without the significant costs of using Sine waves. There are many places where you might the wave shape of a Sine wave but dont particularly want or need the smoothed edges. This was written using Unreal Engine 4 but it should work just fine in the Unreal Developer Kit. Indeed, the concepts should translate well to any other shader authoring system. Continue reading . May 15, 2014. Continue reading . May 13, 2014.

CONTENT

This web page blog.pietermans.com had the following on the homepage, "Triangle Wave Algorithms give you something similar to a Sine wave without the significant costs of using Sine waves." Our analyzers viewed that the webpage said " There are many places where you might the wave shape of a Sine wave but dont particularly want or need the smoothed edges." The Website also said " This was written using Unreal Engine 4 but it should work just fine in the Unreal Developer Kit. Indeed, the concepts should translate well to any other shader authoring system."

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